3 (specifically, the PRG1 revision) code into 6502 assembly, the low-level programming language associated with the NES's processor, but despite the increased amount of options provided by low-level hacking, the main focus is adding to existing mechanics rather than overhauling the entire game as with hacks such as Mario Adventure and its sequel, Koopa Kingdom Escape (the latter being made because of and using the disassembly work). The game was built using the Southbird 2011 Disassembly note a conversion of the Super Mario Bros. There are no gameplay differences, but there is a two-player mode, unlike some other hacks. Three playable characters (Mario, Luigi, and Toad). A warp zone that can be accessed at any time, allowing the player to return to any worlds already visited.The ability to replay levels that have already been cleared, in order to find secrets or items that may have been missed the first time around.A save feature that can be accessed by pausing (either during a level or on the overworld), featuring the ability to save all current progress.Added game mechanics, such as checkpoints and a functional Yoshi (who works as in Super Mario World).New power-ups (or rather, ones that weren't originally in Super Mario Bros.Added music (again, generally from other Mario games).3 (often directly based on ones from other Mario games). Overworlds and levels not found in Super Mario Bros.3 by Captain Southbird (or just Southbird, as on the title screen) that pays tribute to the Mario series as a whole.
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